// ------------------------------------------------------ Naming ------------------------------------------------------
Name Avro Vulcan B2
ShortName Vulcan_B2
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon iconvulcan
Model baf.vulcanb2
Texture vulcanb2
//Third Person Camera Distance
CameraDistance 35.0
//Resting Pitch. Set this so the plane spawns level. It will fall onto its collision boxes automatically, but this lets you start it flat
RestingPitch 0.0
HasGear True
ModelScale 1
// ------------------------------------------------------ Movement ------------------------------------------------------
//Mode : One of Plane, Heli or VTOL. The VTOL has a toggle button that switches some model aesthetics and the flight mode
Mode Plane
//Throttle
MaxThrottle 0.62
MaxNegativeThrottle 0.0
//Yaw modifiers
TurnLeftSpeed 1.4
TurnRightSpeed 1.4
//Pitch modifiers
LookUpSpeed 1.4
LookDownSpeed 1.4
//Roll modifiers
RollLeftSpeed 1.5
RollRightSpeed 1.5
//Drag 1.0 is standard. Modify to make the plane / heli more or less sluggish
Drag 0.42
//Lift
//Lift 2.5
//Wheels
NumWheels 3
WheelPosition 0 -84 -10 -73
WheelPosition 1 -84 -10 73
WheelPosition 2 131 -10 0
WheelSpringStrength 0.125
//Propeller <ID> <x> <y> <z> <planePart> <recipeItem>
Propeller 0 54 0 0 core metalPropeller
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Bomb
Secondary None
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 10
ShootDelaySecondary 20
//Whether to alternate or fire all together
AlternatePrimary True
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary One
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary -71 25 0 bay
ShootPointPrimary -99 25 0 bay
ShootPointPrimary -153 25 0 bay
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 25
MissileSlots 0
AllowAllAmmo False
AddAmmo 250_Ib_General-Purpose_Bomb
AddAmmo 500_Ib_General-Purpose_Bomb
AddAmmo 1000_Ib_General-Purpose_Bomb
AddAmmo 1900_Ib_General-Purpose_Bomb
AddAmmo 4000_Ib_General-Purpose_Bomb
AddAmmo WE177
AddAmmo B61
AddAmmo largeBomb
AddAmmo smallBomb
AddAmmo napalm
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 6000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Pilot 179 60 -9
Passengers 3
Passenger 1 179 60 9 core
Passenger 2 140 44 -10 core
Passenger 3 140 44 8 core
// ------------------------------------------------------ Sounds ------------------------------------------------------
StartSound PlaneA
StartSoundLength 20
PropSound PlaneB
PropSoundLength 30
ShootSoundPrimary bomb
ShootSoundSecondary RocketFire2
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 advancedMetalCockpit
AddRecipeParts coreWheel 2 wheel
AddRecipeParts nose 1 metalNose
AddRecipeParts rightWing 1 metalWingSmall
AddRecipeParts leftWing 1 metalWingSmall
AddRecipeParts tail 1 metalTail
AddRecipeParts rightWingWheel 1 wheel
AddRecipeParts leftWingWheel 1 wheel
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 white
AddDye 1 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart coreWheel 100 52 -10 -2 19 33 4
SetupPart rightWingWheel 100 -6 -10 -19 14 33 4
SetupPart leftWingWheel 100 -6 -10 15 14 33 4
SetupPart leftWing 100 -39 21 7 81 5 106
SetupPart rightWing 100 -40 22 -112 82 5 105
SetupPart nose 100 28 18 -10 56 24 20
SetupPart core 100 -5 19 -11 33 23 21
SetupPart tail 100 -94 18 -46 89 55 94

BulletDetection 10

AddEmitter flansmod.fmsmoke 1 [-243,40,56] [1,1,1] [-1,0,0] 0.25 0.5 0 1 leftWing
AddEmitter flansmod.fmsmoke 1 [-243,40,35] [1,1,1] [-1,0,0] 0.25 0.5 0 1 leftWing

AddEmitter flansmod.fmsmoke 1 [-243,40,-56] [1,1,1] [-1,0,0] 0.25 0.5 0 1 rightWing
AddEmitter flansmod.fmsmoke 1 [-243,40,-35] [1,1,1] [-1,0,0] 0.25 0.5 0 1 rightWing